Thoughts
Our thoughts, ideas, news and views that make us passionate about customer experience.
Our thoughts, ideas, news and views that make us passionate about customer experience.
Apples new contactless payment system and digital wallet allows you to pay in stores and apps via your iPhone 6 or Apple Watch.
Read the article: Services to watch out for in 2015This article was published in December 2014 issue of Internet Retailing
Read the article: New Look – User Experience reviewThe project is built on the premise that people should be able to create their own smartphone which is tailored to their functional and aesthetic preferences using a modular smartphone approach.
Read the article: One To Watch in 2015 – Google Ara PhoneAlthough not the only App Store option available to Android users, the Google Play store is the main digital distribution channel for the platform and the main rival in terms of revenue to Apple’s iTunes store.
Read the article: Google play store – User Experience ReviewWe opened our doors on the afternoon of WUD, 13thNovember 2014 to our clients to showcase many UX techniques.
Read the article: World Usability Day 2014 – The year of engagementWe would like to say a heart-felt congratulations to those newly engaged couples, some of which were a little camera shy but most are looking lovely hanging in our Engagement Wall!
Read the article: Engagement Booth – World Usability DayWe gather user insights through a smorgasbord of techniques from one on one usability testing through to co-creation workshops.
Read the article: Engaging with users – mobile diary studiesDuring World Usability Day 2014 we were delighted to host a panel of industry experts talking about engagement in the Games and Lottery Industry. I’ve provided a brief recap of what was covered and why, from a UX perspective, engaging with your users is so important.
Read the article: What does engagement in UX mean to the Games & Lottery Industry?My focus on this year’s World Usability Day (WUD) theme of ‘engagement’ was to showcase how the iOS platform addresses accessibility barriers. By doing this I wanted to highlight how easy, and vital, it is to engage people with disabilities and showcase the iOS features that can benefit anyone, not just people with disabilities.
Read the article: Removing iOS barriers to engagementAs part of World Usability Days theme on Engagement, I chose to showcase a game that I felt not only had a great User Interface (UI), but that captured this years theme in numerous ways. May I present Osmo.
Read the article: Osmo – Not just a kids game