Usability and the gaming industry

I was asked of ways to improve usability within the games industry. Whilst I could think of lots of elements of games that frustrated me, I wondered whether applying usability principles would make the game too easy to use.

The results are in for the SQA

Last year the Scottish Qualification Authority (SQA) came under fire after launching a very unusable website for students to check their exam results.

Big Brother sets an accessibility task of it’s own

Love it or loathe it, Big Brother recently returned to our screens. Those of you who haven’t been watching it will probably be wondering why I should be writing about Big Brother in a blog which is primarily about usability and accessibility.

Crisis at the cash machine

On our recent company trip to Barcelona for our strategy day meeting, I came to realise something about cash machines (ATMs)- they do not follow an international set of standards when it comes to design.

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